To enhance the user experience within NYU libraries through technology.
In the context of a library, user experience covers a broad number of areas. A student at NYU may use the library as a place to study alone or with a group. A professor at NYU might visit the library to access its collection looking for new research materials. A student may search the libraries' catalog from their dorm room hoping to find an electronic book at 2am. The ease or difficulty in accomplishing the task, the frustration or triumph the patron feels at the end of the process are all a part of the user experience.
The power and practicality of artificial intelligence and machine learning is growing by the day. How can we incorporate it into the library?
IoT can be used to generate huge amounts of data and to create connections were they didn't previously exist. Can the IoT enhance the library?
In the past few years AR and VR went from science fiction to part of everyday life. Can you think of a way they can improve the library?
Since the introduction of the iPhone over ten years ago apps have become a part of everyday life. What would a great library app look like?